Create a Sci-fi Scene Using Advanced Shading Techniques
Applying the right atmosphere and lighting to your artwork can be a tricky task. In this tutorial, we will explain how to create a mechanically enhanced subject, in a sci-fi environment, using advanced shading techniques in Photoshop. Let’s get started!
Tutorial Assets
The following assets were used during the production of this tutorial. Editor’s note:
at the time of editing this tutorial, the link for Engine 2 was temporarily unavailable
from the stock photography site it was hosted. If image is not available at the time
of publication, you may need to find an alternative image to use.
at the time of editing this tutorial, the link for Engine 2 was temporarily unavailable
from the stock photography site it was hosted. If image is not available at the time
of publication, you may need to find an alternative image to use.
Step 1
Let’s start by opening the image of our man. Depending on personal document preferences, adjust the image size to your own needs. Go to Image > Image Size
and change the dimensions to 2557x2188px x 300px/inch. Then double click on the Background layer to unlock it. Go to Image > Canvas Size and extend the canvas a
little bit (2nd image below). If you’re following my dimensions check the Relative
option and type 364.32mm x 199.98mm (= 4303x2362px). You should now get the
result as shown in 2nd image below. Now create new layer below "man" layer and
fill it with #111518 color (3rd image below).
and change the dimensions to 2557x2188px x 300px/inch. Then double click on the Background layer to unlock it. Go to Image > Canvas Size and extend the canvas a
little bit (2nd image below). If you’re following my dimensions check the Relative
option and type 364.32mm x 199.98mm (= 4303x2362px). You should now get the
result as shown in 2nd image below. Now create new layer below "man" layer and
fill it with #111518 color (3rd image below).
Step 2
Now grab Pen Tool (P) and accurately draw a path around this man’s silhouette to
extract him from his original background (1st image below). If you will take a closer
look at his left hand you will notice that one of the fingers (indicated in 2nd image
below) is looking pretty much off for a photo. So go to the right hand (3rd image below)
, grab Lasso Tool (L), draw path around the same finger (on the right hand), and then copy/paste it (Command/Ctrl + C/Command/Ctrl + V). Now cover the bad looking
finger with the one that you just pasted. Use Command/Ctrl + T and make it suitable
to the left hand (4th image below). For blending it better with the hand, use soft
Eraser Tool or Layer Mask. It might still need some work, as the finger has some
light difference, so as you can notice in the 5th image below it looks too bright for
this hand. You can blend it better using Burn Tool now.
extract him from his original background (1st image below). If you will take a closer
look at his left hand you will notice that one of the fingers (indicated in 2nd image
below) is looking pretty much off for a photo. So go to the right hand (3rd image below)
, grab Lasso Tool (L), draw path around the same finger (on the right hand), and then copy/paste it (Command/Ctrl + C/Command/Ctrl + V). Now cover the bad looking
finger with the one that you just pasted. Use Command/Ctrl + T and make it suitable
to the left hand (4th image below). For blending it better with the hand, use soft
Eraser Tool or Layer Mask. It might still need some work, as the finger has some
light difference, so as you can notice in the 5th image below it looks too bright for
this hand. You can blend it better using Burn Tool now.
Step 3
Now we’re going to deal with his trousers. It’s quite a mandatory retouch, as
the pockets and other elements look too ordinary for something sci-fi. So grab
Patch Tool and using small areas selections (1st image below), try to make
those
trousers smoother (2nd/3rd image below). Next I decided to remove the black
label
and a part of his belt, as they bothered me. To do this use Clone Stamp Tool with
settings showed in the 4th image below. Take your time, it may take a while
before
you do this accurately. But there you go, after, his trousers look much better.
the pockets and other elements look too ordinary for something sci-fi. So grab
Patch Tool and using small areas selections (1st image below), try to make
those
trousers smoother (2nd/3rd image below). Next I decided to remove the black
label
and a part of his belt, as they bothered me. To do this use Clone Stamp Tool with
settings showed in the 4th image below. Take your time, it may take a while
before
you do this accurately. But there you go, after, his trousers look much better.
If you’re not quite familiar with the clone stamp tool, you can use this or
this guide
to help you with the retouch.
this guide
to help you with the retouch.
Step 4
As I said in the introduction – we will be applying some nice shading techniques
in this tutorial. So before we can proceed with the scene you need to get rid
of all
the edge lights over this man’s body (1st image below). So first create new layer
above "man" layer, name it "light correction" and use Clipping Mask
(Alt + Command/Ctrl + G) (2nd image below – Layers Palette view).
To cover the light edges you can either use Clone Stamp (as previously) or
you can use soft Brush Tool (Flow set to max. 10%), sample the colors from
red circles (2nd image below) and paint over the lights areas (indicated by
green
arrows in 2nd image below). Remember to stay on the new created layer while
painting or cloning.
in this tutorial. So before we can proceed with the scene you need to get rid
of all
the edge lights over this man’s body (1st image below). So first create new layer
above "man" layer, name it "light correction" and use Clipping Mask
(Alt + Command/Ctrl + G) (2nd image below – Layers Palette view).
To cover the light edges you can either use Clone Stamp (as previously) or
you can use soft Brush Tool (Flow set to max. 10%), sample the colors from
red circles (2nd image below) and paint over the lights areas (indicated by
green
arrows in 2nd image below). Remember to stay on the new created layer while
painting or cloning.
Also same thing goes about the edge shadows (3rd image below). Use the
same technique to correct them.
same technique to correct them.
Step 5
Remember only to cover the edges that seem very, very dark to you, there is no
need to apply this to slightly lightened/darkened edges. Also you might be
receiving problems when it comes to shadow, for example, under his armpit
(1st image below). If you’d like to make it a little bit less dark, just grab soft brush
and use light brown color (best way would be to sample it from his skin) and
cover
the dark area (2nd image below). What you need to do is just to add a touch of
that paint (like a 1-2 clicks of 5% Flow brush), if you overdo it, you will totally lose
the skin texture and it will look highly unnatural.
need to apply this to slightly lightened/darkened edges. Also you might be
receiving problems when it comes to shadow, for example, under his armpit
(1st image below). If you’d like to make it a little bit less dark, just grab soft brush
and use light brown color (best way would be to sample it from his skin) and
cover
the dark area (2nd image below). What you need to do is just to add a touch of
that paint (like a 1-2 clicks of 5% Flow brush), if you overdo it, you will totally lose
the skin texture and it will look highly unnatural.
By the moment create new adjustment layer – Solid Color (fill it with #6d4c32)
above "light corrections" layer and use Clipping Mask again
(Command/Ctrl + Alt + G). Lower opacity if that layer to 30% and using
black brush make sure you paint on the layer mask to only reveal trousers
(3rd image below).
above "light corrections" layer and use Clipping Mask again
(Command/Ctrl + Alt + G). Lower opacity if that layer to 30% and using
black brush make sure you paint on the layer mask to only reveal trousers
(3rd image below).


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yraxed
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